

When playing outside, hold down "M" (configurable) to add a new map marker at your current position. To use the new icons, I have added them to eight different icon designs for you to choose from: Then, when you highlight a map marker in the map, MMO will write the marker's formID to the console. To find formID, set debug to 1 in MMO's ini. Do you have a marker in your game that you think should have a new icon? Report the marker's formID, the mod's exact name and what icon it should be, and I'll add it. This includes dock, castle, house, farm, stable, merchant, chapel, lost spire and lost step, both vanilla map marker and map markers added by many different mods. MMO replaces a lot of the more generic map marker icons with new, unique icons. MMO also adds map markers with unique icons for Obelisks of Order from Shivering Isles. Each of the three are optional, so just disable the unwanted in the ini file if you think your map gets too cluttered. MMO includes Landmarks with Wells by Phoenix Amon and Wrye, but uses new, unique icons for the Ayleid Wells, Magical Stones and Wayshrines! So uninstall Landmarks with Wells (or any similar mod). Pluggy 128 or newer required to save or load map marker backup files! OBSE v 18 beta 4 or newer required, beta 6 (or later) recommened! * Can export changed/added map markers to backup file, and then later import them. * Can hide player and quest icons, and not open the world map centered on the player - for an immersive experience where it is possible to get lost * Replaces more generic map marker icons with icons for docks, castles, houses, farms, stables, merchants and more * Adds map markers for all the game's Obelisks of Order, Ayleid Wells, Magical Stones, Wayshrines and player-owned houses, with completely new and unique icons. * Lets you control how far and how much you can use Fast Travel. * Lets you control the distance map marker becomes visible in the HUD, or placed on the map. * Includes eight different map marker icon designs for you to choose from. * Oblivion gate markers changes to a closed gate symbol (or disappears) when the gate is closed * In the map menu, just click on a marker and you'll get a menu where you can add any tag to the marker name, change the icon state (for some types) or rename/delete player-added markers. * In-game, press 'M' to open a menu to freely name a marker with an unique icon, that is added to your map. Have you ever wished you could add new map markers, or notes to the existing map markers to remember such things? Have you ever found a place in-game that you want to make a note of? Have you ever wondered if a cave on your map is one you have already visited and fully explored, or one you just peeked inside? Have you ever visited a ruin and been stopped by a locked door or a too powerful enemy, forcing you to turn with a firm intention of going back later - but then completely forgot which ruin it was?
