

Its post-launch didn't get much better, with fixes slowly being drip-fed into action and the addition of seasonal content two years too late. While this is largely fixed in recent updates such as the Wastelanders DLC, most will have given up by that point, as the game suffered from huge performance issues at launch some of which still plagues the game today. It featured the same repetitive missions and tasks with little dialogue and few characters to interact with in-between. The new RPG was online-only, meaning you couldn't inherently enjoy the world on your own and what was there was incredibly boring. The shots are scripted to inflict immense fatigue damage on the thugs, which will knock them unconscious as if they were essential.Things became even worse once Fallout 76 launched, a game that really wasn't ready to launch when it did. Blues, Orris will shoot some Freeside thugs.


If the person or creature was knocked unconscious by the player character, they may be hostile when they get back up.

When knocked unconscious, that person or creature will fall to the ground and lay there for a short period of time, then get back up. It sometimes also happens to non-essential characters. In Fallout 3 and New Vegas, unconsciousness is a result of what would normally be a death that happens to a character who is flagged as " essential" or, in the latter, any followers while playing outside Hardcore mode. Unconscious is a condition in Fallout Tactics, Fallout 3 and Fallout: New Vegas.
